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AI Insights · Timothy · July 2021

Top 5 io Games Performance on Unified Platform in Netherlands Q2 2021

Discover the performance trends of the top 5 io games in the Netherlands during Q2 2021, including weekly downloads, revenue, and active users.

Top 5 io Games Performance on Unified Platform in Netherlands Q2 2021

In the second quarter of 2021, the top five io games in the Netherlands demonstrated distinct performance trends in terms of downloads, revenue, and active users. Here, we break down the performance of Agar.io, Snake Rivals - io Snakes Games, Ancient Battle, Little Big Snake, and State.io - Conquer the World.

Agar.io by Miniclip.com saw a varied performance throughout the quarter. Weekly revenue peaked at approximately $1K in mid-April, while weekly downloads fluctuated, with a high of 2.3K in the last week of May. Active users saw a slight decline from 8.6K at the start of the quarter to 7.8K by the end of June.

Snake Rivals - io Snakes Games from Supersolid Ltd experienced a steady increase in weekly revenue, peaking at around $525 in mid-June. Downloads showed minor fluctuations, maintaining an average around 500 per week, while active users slightly declined from 2.3K to 1.9K over the quarter.

Ancient Battle by Lion Studios had a more modest performance. Weekly revenue peaked at $363 at the end of March but generally trended downward. Downloads were relatively low, averaging around 300 per week, and active users decreased from 1.3K to 912 by the end of June.

Little Big Snake from LittleBigSnake, Inc showed a significant increase in weekly downloads towards the end of the quarter, reaching 244 by the last week of June. Revenue remained relatively low, peaking at $184 in late May. Active users increased from 907 at the start of the quarter to 922 by the end of June.

State.io - Conquer the World by AI Games FZ demonstrated impressive growth in Q2 2021. Weekly downloads peaked at 18.1K in early May, while revenue showed consistent growth, reaching $240 in mid-May. Active users also saw a significant increase, peaking at 47.8K in late May.

These trends highlight the varying levels of engagement and revenue generation among the top io games in the Netherlands during Q2 2021. For more detailed insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021